Tuesday, 14 May 2013

Final Game Environment

Here are the last shots of the finished cave which I created for this project, I am very happy with the final finished look and believe that I have captured the pirate nature very well in this cave. I am happy with how everything looks and have tried to include as many skills as I could in this level so that I could demonstrate my full potential. During the level there are demonstrations of using particles to create fire and mist, mesh colliders so that the controller does not go through the floor and also box colliders that contain scripts so that if you fall on them you are spawned back to the beginning.











I then made a quick video to post onto my YouTube page so that I could show a quick play through of the whole level, showing the assets that I made for it and also how I used Maya and Unity to the best of my ability.

http://www.youtube.com/watch?v=ESfasVLDR-A&feature=youtu.be

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