(Pendulum 1 demonstrates the easing in and out principle.)
(Pendulum 2 demonstrates overlapping action principle.)
(Pendulum 3 demonstrates the followthrough principle.)
I then moved onto animating a ball dropping from a certain height and then bouncing to a slow stop. While animating this I made sure to take into account what type of ball it would be as balls of different weights and material would bounce differently. I choice a regular ball that would have been the same sort of material and weight of a tennis ball as it was an simple one to start out with as I haven't used this kind of software before. I also then did another ball drop this time using a soft ball which when dropped would squash slightly and then not bounce as high as the previous one.
(Ball Drop 1 demonstrates easing in and out again principle)
(Ball Drop 2 demonstrates squash and stretch principle)
(Ball Drop 2 demonstrates squash and stretch principle)
(Ball Jump demonstrates both anticipation and squash and stretch.)
After this I then looked quickly at different lighting techniques so that when it came to adding it to my own animation I could add it in successfully and make to look correct. For this part of the project I used three-point lighting using lights set up in different places around the object so that they were illuminated properly and this is the finished image below.
(3 Point Lighting.)
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