Wednesday, 27 February 2013

Texturing

The next thing that I wanted to do was look at different 2D and 2D texturing that Autodesk: Maya had to offer as the range of different materials that I could apply onto my models was rather extensive. To do this simple exercise I first started by drawing out several spheres so that I had a surface that the textures could be added onto.


I then navigated into the Hypershade menu, which will give me the options I need to be able to apply different textures. In this menu I started to look at the different 2D and 3D textures and put a couple into my workspace so I could edit them.



I then edited the colours of the textures before applying them so that they looked more interesting for the audience.








Below is the final image of what the complete spheres looked like with their different textures. By doing this simple task I was able to get used to the menu and layout and also learnt how to apply the textures to the different objects.

 

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