Saturday, 16 May 2015

Personal and Professional Practice 3: 'Research' Studio Brief (Review) - Old GameBoy Games

Recently I have been really interested in getting out my old GameBoy games and seeing if they still work, unfortunately I had to buy back my GameBoy to get them running but this wasn't too bad as I was able to get it back on the cheap side.
Looking back at my games I managed to dig out The Legend of Zelda games on the advance and got them fired up and it was such a change of pace as to what games are like now. For starters there is no backlight on a GameBoy so firstly good luck seeing whats going on, secondly they run as a much slower pace, especially the RPG's. I'm not usually a big fan of these as sometimes I can find the leveling up process slow and it can get a bit boring but these games where generally fun to play and really got me thinking about how elements of old games can be brought into modern gaming instead of every game being an first person shooter and every other one being a third person shooter.
Its quite sad when looking at your games collection as you realise just how similar a lot of your games actually are and when you play one of these classics it makes you think about how much time you can actually get out of a game that is very simple and less complex to make. Games like Pokemon Emerald for the Advance required a lot less art development and programming that the big games do now and sometimes you can put 100s of hours into one Pokemon game, whereas you can usually only get about 10-20 hours out of a more recent AAA titles. It's strange that we have turned into a world where graphics is sometimes taking a place over game play, and it's nice to occassionally look back at older games from the late 90s early 2000s to see how much has changed as well in hand held gaming.

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