Shortly after finishing Rogue I noticed that I still hadn't touched Assassin's Creed: Unity, their latest game in the franchise which was released a couple of days out of sync with Rogue but only for the next gen gaming. This seemed like it was going to be thing, not limiting themselves to the quality of the older-gen, meaning that they could make those textures just that little big nicer and ensure that there was a constant and steady frame rate, and this all looked spot on, but there were a few issues that I did have with the game besides this.
Sometimes there would be a lot of weird glitches in the game, one of the weirdest being Arno's face sometimes disappearing and leaving you with just eyes and the inside of his mouth, kind of freaky and not what you want to see coming from gaming giants Ubisoft. There were a few other moments like corpses rag dolling into weird positions as well, but not as scary as the face one. More can be seen here in this brilliant video (YouTube) Its a shame as the game could have been something incredible but the fact that there were these glitches kind of ruined it for me and also the change to the parkour system did not go down well with me either.
The whole game play mechanics have been changed from the previous games which where all very similar to each other and didn't include this drastic change and when you play it and compare it to the others you can see just how different it actually is, and for me its not for the better. The ability to climb swiftly down a building is a blessing, but the movement just doesn't feel as smooth as before, even though it's meant to be improved, and the general jumping feels laboured and unnatural. Its just a very drastic change and would be better suited as a different game completely and not part of the AC series as it is just shot down by the creative and brilliant story in Black Flag and Rogue and as a game in itself just doesn't feel that special.
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