Sunday, 12 April 2015

Extended Practice Weekly Evaluation: Week 12

6th to the 12th of April 2015
Once the character animations where finalised, I then put Keith into Unity and went about creating and adapting a script for him so that all of the animations would play at the correct time and correspond with the actions that he was doing. This was great to see as he runs through the level you've created and interact with it as well. It was inspiring to get a move on with the rest of the project, but this stage of testing did take a little longer than expected, and I did fall a little behind this week.

I was running out of time a little faster than I liked this week and only had time to then create the portals that I designed as well this week, but it was still a step towards getting the hub world created. This has pushed me back ever further from my goal of getting everything done, but I am still confident that I can still get it everything done in time.

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